REST vs WebSocket
REST vs WebSocket
Section titled “REST vs WebSocket”🤔 The Difference
Section titled “🤔 The Difference”REST (representational state transfer): You ask, the server answers. Like email. WebSocket: You open a connection and both sides can send messages anytime. Like a phone call.
flowchart TB subgraph REST[REST - Request/Response] direction TB R1["Browser: GET /api/data"] R2["Server: Here's the data"] R3["Browser: POST /api/update"] R4["Server: OK, updated"] end
subgraph WebSocket[WebSocket - Persistent Connection] direction TB W1["Browser opens connection to server"] W2["⬆ Browser sends: New message"] W3["⬇ Server sends: Live update"] W4["⬇ Server sends: Another update"] W5["⬆ Browser sends: Typing..."] end
style REST fill:#3b82f6,color:#fff style WebSocket fill:#10b981,color:#fff📋 Comparison
Section titled “📋 Comparison”| Feature | REST (HTTP) | WebSocket |
|---|---|---|
| Model | Request → Response | Persistent connection, two-way |
| Connection | Opens and closes per request | Stays open |
| Latency | Higher (new connection each time) | Lower (instant push) |
| Real-time | ❌ Polling needed | ✅ Instant |
| Use cases | CRUD APIs, websites | Chat, games, live updates |
🔄 How REST Works
Section titled “🔄 How REST Works”→ GET /api/weather← 200 OK { "temp": 22, "city": "Mumbai" }
→ POST /api/weather/city← 201 Created
→ GET /api/weather← 200 OK { "temp": 23, "city": "Mumbai" }Each request is independent. The server doesn’t remember you between requests (stateless). To get updates, the client has to ask repeatedly.
🔗 How WebSocket Works
Section titled “🔗 How WebSocket Works”// Client side (JavaScript)const ws = new WebSocket('wss://chat.example.com');
// Connection opensws.onopen = () => { ws.send('Hello!'); // Send message};
// Receive messages anytimews.onmessage = (event) => { console.log('Got:', event.data); // "New message: Hey!"};One connection. Both sides can send messages anytime.
🗺️ Alternatives: Polling & SSE
Section titled “🗺️ Alternatives: Polling & SSE”| Technique | How it works | Best for |
|---|---|---|
| Polling | Client asks every few seconds | Simple, quick to implement |
| Long polling | Server holds the request until data is ready | When updates are infrequent |
| SSE (Server-Sent Events) | Server pushes to client (one-way) | Notifications, news feeds |
| WebSocket | Full two-way communication | Chat, gaming, collaborative editing |
flowchart LR subgraph Methods[Real-Time Communication Methods] Poll[Polling<br/>Client asks repeatedly] --> Server1 SSE[SSE<br/>Server pushes to client] --> Server2 WS[WebSocket<br/>Two-way persistent] --> Server3 end
style Methods fill:#7c3aed,color:#fff style Poll fill:#3b82f6,color:#fff style SSE fill:#f59e0b,color:#fff style WS fill:#10b981,color:#fff🎯 When to Use What
Section titled “🎯 When to Use What”| Use REST for… | Use WebSocket for… |
|---|---|
| CRUD APIs | Chat applications |
| Loading page data | Live sports scores |
| Form submissions | Stock price tickers |
| Simple queries | Multiplayer games |
| Mobile app backends | Collaborative editing (Google Docs) |
In Simple Words
Section titled “In Simple Words”- REST = ask → receive (like HTTP). Each request is separate. Good for standard APIs.
- WebSocket = open connection → both sides talk freely. Good for real-time apps.
- REST is stateless; WebSocket maintains a persistent stateful connection
- Polling fakes real-time by repeatedly asking the server; WebSocket is truly real-time
- SSE is one-way (server → client); WebSocket is two-way